-------------------------- ---Phantasy Star Gaiden--- -------------------------- -------------------------- ---0. CONTENTS --- -------------------------- 1. Contact Info 2. Walkthrough 2.1 Tedo 2.2 Northwest Cave 2.3 Return to Tedo 2.4 Mektor 2.5 Tinyville 2.6 Northwest Cave 2.7 Karkato 2.8 Ancient Ruins 2.9 Gypsy Camp 2.10 Porum 2.11 Lost Forest 2.12 Sluice 2.13 Tarrytown 2.14 Laconian Mines 2.15 Daedalus Mine 2.16 Alis's Cave 2.16 Cablon's Castle 3. Game Lists 3.1 Weapons 3.2 Armor 3.3 Shields 3.4 Magic 3.5 Items -------------------------- ---1. CONTACT INFO --- -------------------------- Andy Pavlo a-pavlo@mailcity.com 3.28.99 v0.5 Table of Contents and HTMLized by Taskforce -------------------------- ---2. WALKTHROUGH --- -------------------------- 2.1) TEDO ----------------------------------------- PARTY: Alec ITEMS: LIGHT Pendant Mina WISDOM Mirror You start off in Tedo where Mina tells Alec she found the LIGHT Pendant. Then you learn that your father Morg has been taken captive during his search for the laconian weapons by the Daedalus bandits. Tailor, the guy who's all bloody, gives Alec the WISDOM mirror. Alec and Mina begin at the elder's house where they recieve a SHORT sword, a WOOD cane, LEATHER armor, and 50 mesta. Go to the top right corner of town and you'll find Rob's house. Inside Rob says some incohherent gibberish, and directs you to the cave to the northwest where the scroll of TRUTH is hidden. Before you leave he'll you give a TELEPIPE. Buy any needed supplies, and head northwest to the cave. 2.2) NORTHWEST CAVE ----------------------------------------- PARTY: Alec ITEMS: LIGHT Pendant Mina WISDOM Mirror A simple cave, just go left and then down to get the scroll of TRUTH. Don't waste an ESCAPIPE or a TELEPIPE, just walk back to Tedo. 2.3) RETURN TO TEDO ----------------------------------------- PARTY: Alec ITEMS: LIGHT Pendant Mina WISDOM Mirror TRUTH Scroll Show the scroll to Rob and he will translate it. Apparently it says that Mina is the descendent of the legendary Alis from PSI. (Again the loquauois Rob says a lot in fragmented phrases!) Alec only cares about rescuing Morg, and Mina vows to join him. From here you should head south over the bridge to Mektor. The monsters are much stronger on the other side of the river, make sure your level is up. You can go to the gypsy camp to the southeast, but there's nothing really important there yet. 2.4) MEKTOR ----------------------------------------- PARTY: Alec ITEMS: LIGHT Pendant Mina WISDOM Mirror Porum is just a passing through town. Upgrade any weapons if you can afford it. Don't waste your money on the "tour". All it does is your characters change into a horse-drawn chaise and it takes you around the town. Head north to Tinyville. 2.5) TINYVILLE ----------------------------------------- PARTY: Alec ITEMS: LIGHT Pendant Mina WISDOM Mirror Like in Mektor, upgrade your armory. When you talk to the townspeople they mention PoPo, some kind of local businessman. Apparently Popo's big money making "idea" is a map but it has been stolen. Leave town and go left into the cave. 2.6) NORTHWEST CAVE BOSS: LAO-TSE ----------------------------------------- PARTY: Alec ITEMS: LIGHT Pendant Mina WISDOM Mirror As soon as you walk into the cave and walk left you fight the first boss in the game, Lao-Tse. Even if you use the Massage emulator trick to evade all battles you'll still fight him. He's pretty easy, just make sure your level and equipment is up to date. Don't bother with spells, just hack away! After he is defeated, he will explain that the map is really his and not PoPo's. And for kicking his ass, he'll give it you. Inside the cave you'll find the CAVE key to unlock the passage way to the other cave entrance on the other side of the river. Other chests contain XXX. You can head to either Mektor or Tinyville to do what ever but afterwards travel south to the lakeside town of Karkato. 2.7) KARKATO ----------------------------------------- PARTY: Alec ITEMS: LIGHT Pendant Mina WISDOM Mirror MAP This fishing is town is screwed because monsters have destroyed all of their boats. Reminds me of Rysel in PSIII, but Alec won't do anything about in the whole game unlike Rhys. The monsters in the surrounding are really strong, but the experience points and mesta they put out is worth it. Before heading east to the Ancient Ruins, purchase OUZO from the item shop. 2.8) ANCIENT RUINS ----------------------------------------- PARTY: Alec ITEMS: LIGHT Pendant Mina WISDOM Mirror MAP OUZO The guard won't let you in, so give the booze-hound some OUZO. He gets "smashed" and lets you pass. Just go up to get the ATV. Now you can cross the desert, so head back across the bridge and left to the Gypsy's. 2.9) GYPSY CAMP ----------------------------------------- PARTY: Alec ITEMS: LIGHT Pendant Mina WISDOM Mirror MAP ATV There are no shops in the camp, but the uppermost hut contains the fortuneteller. This is the first PS game where the fortuneteller actually does something! Here's what she says for the different prices: 1) Inspiration 10 Mesta "Close the sluice to stop the river from flowing" 2) Crystal Ball 30 Mesta "Find Dirk in the Lost Forest...3 right and 2 left" 3) Tarot Cards 120 Mesta "A wee enemy will join; a big one will guide. A boat will appear when the master is found." For the Tarot cards, the fortuneteller gives you the braclet of KURA. It's worthless until the end of the game. Might as well get it now so you don't forget later! The desert can now be crossed with ATV. The antlions are the best enemy to kill for quick money, so drive around for awhile and gain some mesta. When you cross the bridge you'll see a cave, there is nothing important in here except supplies. Chests contain a PERSEUS sheild, a TRIMATE, and two attack items TYPHOON and PATRIOT. When you're finshed head to right some more to Porum. 2.10) PORUM ----------------------------------------- PARTY: Alec ITEMS: LIGHT Pendant Mina WISDOM Mirror MAP ATV KURA Braclet Weapons are very expensive but much more powerful, so try to upgrade before moving on. The bridge that connects Mektor to Tarrytown across the river has been washed away, and people complain about relatives being trapped on the other side. Again, Alec doesn't give a damn. Head south into the Lost Forest. 2.11) LOST FOREST ----------------------------------------- PARTY: Alec ITEMS: LIGHT Pendant Mina WISDOM Mirror MAP ATV KURA Braclet When you first enter the forest you're automatically taken to Dirk's house in the middle of the maze. Make your way to the left and you'll find Dirk. After talking to him he'll join your party. At first he's worthless because of his low level, but those Maurader's are good level builders. Go back to his house and you'll get the SLUICE key. Go back to Porum. If you end up on the eastern side of the forest, you'll notice a cave. Don't worry about it yet. 2.12) SLUICE ----------------------------------------- PARTY: Alec ITEMS: LIGHT Pendant Mina WISDOM Mirror Dirk MAP ATV KURA Braclet SLUICE Key After a quick nap at the Porum inn, follow the river upstream to a cave. Using the SLUICE key, you'll be inside to see a valve with the commands "RIGHT" and "LEFT". Like the fortuneteller said, turn the valve three times to right, then two times to the left. Now the river is all dried up and you can cross it into Tarrytown. 2.13) TARRYTOWN ----------------------------------------- PARTY: Alec ITEMS: LIGHT Pendant Mina WISDOM Mirror Dirk MAP ATV KURA Braclet First let me say that no matter what level I got at, the Tarrytown area monsters are tough! Good mesta return, however! Not much do in the town upgrade what you haven't already. Now here's one the weirdest part of the game, apparently Tarrytown is the "donut" capital! Why it is, I don't know! Donuts are not used in the game, and there is no mention of donuts in any other PS game! Getting back on track, you should head north into the mountains to get the laconian weapons. 2.14) LACONIAN MINES ----------------------------------------- PARTY: Alec ITEMS: LIGHT Pendant Mina WISDOM Mirror Dirk MAP ATV KURA Braclet The three caves that are closer to the left of the mountains contain the laconian weapons. The monsters in these caves are extremenly easy so it should be a cinch making your way through. The northern cave on the left has the LACONIAN sword with two chests with RAISE and TORCH in them. The other northern cave that is to right of the latter has the LACONIAN armor with only one chest containing a SPIRIT. The last cave, and most southern has the LACONIAN sheild with a TRIMATE in the only other chest. A quick stop at the Porum inn (it's cheaper then Tarrytown), and you're off to the eastern mine. 2.15) DAEDALUS MINE BOSS: DAEDALUS ----------------------------------------- PARTY: Alec ITEMS: LIGHT Pendant LACONIAN sword Mina WISDOM Mirror LACONIAN armor Dirk MAP LACONIAN sheild ATV KURA Braclet A RobotCop blocks the entrance so you'll have to take him down. You'll find an ESCAPIPE and a TELEPIPE in the two chests. At the end of the maze you'll fight Daedalus. Again, like Lao-Tse, don't waste time with spells and just keep on attacking. When you beat him, Dirk will fix him and Daedalus will become Lars. Lars is the protector of Alis on this planet. Dirk leaves your party and you gain Lars. Don't waste time trying to build his levels or even buy new equipment because he'll leave your party real soon. Head down to that cave that was on the eastern side of the Lost Forest. 2.16) ALIS'S CAVE ----------------------------------------- PARTY: Alec ITEMS: LIGHT Pendant LACONIAN sword Mina WISDOM Mirror LACONIAN armor Lars MAP LACONIAN sheild ATV KURA Braclet Another cave with easy enemies, you'll find a TORCH and a MONOMATE in chests. At the end, you'll see some kind of big RV looking box. Lars will go over and activate the cyrogenic sleep. Alis will appear (although with purple hair!) and tell Mina that she is her mother (what a plot twist!). Lars transforms himself in a transport vechile and Alis joins your party. When you leave the cave you will now be able to drive around in what looks like the Barbi ferrari. You can travel over water too! After building up everyone's level and weapons, head to Krakato and go directly south over the water to Cabon's castle. 2.17) CABLON'S CASTLE BOSS: CABLON ----------------------------------------- PARTY: Alec ITEMS: LIGHT Pendant LACONIAN sword Mina WISDOM Mirror LACONIAN armor Alis MAP LACONIAN sheild ATV KURA Braclet This is the hardest maze of them all. The enemies are a real pain in the ass! All those dragons really knock you around. ---CHESTS!---. Before fighting Cablon, make sure your HP and MP are maxed out. You should be at least at level 30. Magic again is worthless. Use the KURA braclet once in the beginning he'll stop healing himself. You can tell if you're hurting him by the color of the flames around him. They change in this order: GREEN->YELLOW->PINK->PURPLE. After defeating him, we find out that Alec has been getting some trim from Mina! Lars malfunctions, and you are automatically sent to Tedo. Go to Rob's house and you're done! -------------------------- ---3. Game Lists --- -------------------------- 3.1) WEAPONS: *-----------------------------------------------------------------------* | NAME | COST | LEVEL | POWER | DESCRIPTION | |-----------------------------------------------------------------------| | Wood | 20 | 1 | 3 | Cane | |-----------------------------------------------------------------------| | Short | 50 | 1 | 5 | Sword | |-----------------------------------------------------------------------| | Iron | 100 | 3 | 7 | Sword | |-----------------------------------------------------------------------| | Pyscho | 150 | 4 | 10 | Wand | |-----------------------------------------------------------------------| | Silver | 300 | 5 | 15 | Sword | |-----------------------------------------------------------------------| | Iron | 500 | 6 | 20 | Axe | |-----------------------------------------------------------------------| | Titanium | 800 | 8 | 25 | Sword | |-----------------------------------------------------------------------| | Ceramic | 1250 | 10 | 35 | Sword | |-----------------------------------------------------------------------| | Stun | 1500 | 12 | 40 | Throwing Stars | |-----------------------------------------------------------------------| | Heat | 2000 | 14 | 50 | Gun | |-----------------------------------------------------------------------| | Laser | 2800 | 15 | 55 | Gun | |-----------------------------------------------------------------------| | Bastard | 3400 | 16 | 60 | Sword | |-----------------------------------------------------------------------| | Raiper | 3700 | 17 | 70 | Sword | |-----------------------------------------------------------------------| | Slasher | 4200 | 18 | 80 | Sword | |-----------------------------------------------------------------------| | Pole | 4600 | 18 | 85 | Axe | |-----------------------------------------------------------------------| | Battle | 5000 | 19 | 90 | Axe | |-----------------------------------------------------------------------| | Laconian | XX | 20 | 100 | Sword | *-----------------------------------------------------------------------* 3.2) ARMOR: *-----------------------------------------------------------------------* | NAME | COST | LEVEL | POWER | DESCRIPTION | |-----------------------------------------------------------------------| | Leather | 10 | 1 | 3 | Armor | |-----------------------------------------------------------------------| | White | 30 | 1 | 5 | Cape | |-----------------------------------------------------------------------| | Light | 65 | 2 | 7 | Armor | |-----------------------------------------------------------------------| | Iron | 100 | 4 | 10 | Armor | |-----------------------------------------------------------------------| | Wind | 250 | 6 | 15 | Cape | |-----------------------------------------------------------------------| | Reflect | 400 | 8 | 20 | Armor | |-----------------------------------------------------------------------| | Magic | 800 | 10 | 25 | Cape | |-----------------------------------------------------------------------| | Draconia | 1000 | 12 | 35 | Armor | |-----------------------------------------------------------------------| | Royal | 2500 | 14 | 40 | Cape | |-----------------------------------------------------------------------| | Diamond | 3800 | 16 | 45 | Armor | |-----------------------------------------------------------------------| | Frade | 6000 | 18 | 50 | Cape | |-----------------------------------------------------------------------| | Laconian | XX | 20 | 75 | Armor | *-----------------------------------------------------------------------* 3.3) SHEILDS: *-----------------------------------------------------------------------* | NAME | COST | LEVEL | POWER | DESCRIPTION | |-----------------------------------------------------------------------| | Leather | 10 | 1 | 5 | | |-----------------------------------------------------------------------| | Iron | 120 | 4 | 10 | | |-----------------------------------------------------------------------| | Ceramic | 500 | 8 | 15 | | |-----------------------------------------------------------------------| | Perseus | 1200 | 12 | 20 | | |-----------------------------------------------------------------------| | Laser | 3000 | 16 | 30 | | |-----------------------------------------------------------------------| | Laconian | XX | 20 | 50 | | *-----------------------------------------------------------------------* 3.4) MAGIC: *-----------------------------------------------------------------------* | NAME | COST | LEVEL | MP | DESCRIPTION | |-----------------------------------------------------------------------| | Heal | 15 | 1 | | Restores 5 HP | |-----------------------------------------------------------------------| | Quinine | 80 | 1 | | Cures paralysis | |-----------------------------------------------------------------------| | Flaeli | 30 | 3 | | Attacks 25+ | |-----------------------------------------------------------------------| | Relocate | 80 | 3 | | Run from battle | |-----------------------------------------------------------------------| | Protect | 200 | 5 | | Mutes enemy spells | |-----------------------------------------------------------------------| | Rope | 300 | 5 | | Freeze enemy | |-----------------------------------------------------------------------| | Terror | 120 | 7 | | Decrease enemy strength | |-----------------------------------------------------------------------| | Mindwarp | 880 | 9 | | Mindwarps enemy | |-----------------------------------------------------------------------| | Hewn | 1200 | 9 | | Attacks 50+ | |-----------------------------------------------------------------------| | Bi-Heal | 500 | 11 | | Restores 35 HP | |-----------------------------------------------------------------------| | Leave | 450 | 11 | | Exit caves | |-----------------------------------------------------------------------| | DejaVu | 700 | 13 | | Warps to last town visited | |-----------------------------------------------------------------------| | Tandle | 400 | 15 | | Attacks 75+ | |-----------------------------------------------------------------------| | Martyr | 1200 | 17 | | Doubles strength, can be fatal | |-----------------------------------------------------------------------| | Miracle | 1400 | 17 | | Resurrects with 1 HP | |-----------------------------------------------------------------------| | Medice | 1000 | 19 | | Restores all HP | |-----------------------------------------------------------------------| | Repel | 700 | 19 | | Keeps monsters away | |-----------------------------------------------------------------------| | MegaHeal | 2400 | 21 | | Restores 80 HP, party | |-----------------------------------------------------------------------| | Adol | 3400 | 25 | | Attacks 65+, all enemies | *-----------------------------------------------------------------------* 3.5) ITEMS: *-----------------------------------------------------------------------* | NAME | COST | DESCRIPTION | |-----------------------------------------------------------------------| | Monomate | 15 | Restores 15 HP | |-----------------------------------------------------------------------| | Dimate | 80 | Restores 50 HP | |-----------------------------------------------------------------------| | Trimate | 200 | Restores 150 HP | |-----------------------------------------------------------------------| | Torch | 30 | Provides light in dungeons | |-----------------------------------------------------------------------| | Escapipe | 80 | Exit caves | |-----------------------------------------------------------------------| | Telepipe | 200 | Warps to last town visited | |-----------------------------------------------------------------------| | Cure | 20 | Cures paralysis | |-----------------------------------------------------------------------| | Spirit | 50 | Restores 30 MP | |-----------------------------------------------------------------------| | Raise | 800 | Resurcts with 1 HP | |-----------------------------------------------------------------------| | Laser | 2500 | Damages enemy 90+ HP | |-----------------------------------------------------------------------| | Patriot | 1600 | Damages enemy 30+ HP | |-----------------------------------------------------------------------| | Jet | 400 | Increases one characters | |-----------------------------------------------------------------------| | Call | 100 | Calls monsters to fight | |-----------------------------------------------------------------------| | Policy | 1000 | Keep all mesta when party dies | |-----------------------------------------------------------------------| | Net | 600 | Stops enemy magic | |-----------------------------------------------------------------------| | Needle | 1200 | Damages enemy 250+ HP | |-----------------------------------------------------------------------| | Bait | 400 | Stuns enemy | |-----------------------------------------------------------------------| | Typhon | 500 | Damages enemy 250+ HP | |-----------------------------------------------------------------------| | Ouzo | 100 | Booze, use to get in Ancient Ruins | |-----------------------------------------------------------------------| | Wisdom | XX | Shows attack/defense points of equipment | |-----------------------------------------------------------------------| | Scroll | XX | Found in NW cave, give to Rob | |-----------------------------------------------------------------------| | Light | XX | Provides light in dungeons (unlimited) | |-----------------------------------------------------------------------| | Map | XX | Taken from Popo, provides world location | |-----------------------------------------------------------------------| | Cave Key | XX | Used to unlock shortcut in NW cave | |-----------------------------------------------------------------------| | ATV | XX | Get from Ancient Ruins, drive over desert | |-----------------------------------------------------------------------| | Sluice Key | XX | Opens the Sluice (dam) | |-----------------------------------------------------------------------| | Kura Bracelet | XX | Used to beat Cablon | *-----------------------------------------------------------------------*